Large City: Vî Rusà Gûchya

Vî Rusà Gûchya

Vî Rusà Gûchya
Example Rattu architecture.
StateWarren
ProvenceI Qûhu̹ Empire
Sub ProvenceMumu̹ Hûu̹dî Kingdom
RegionVrekre̜-wöm Maquis
Founded1518
Community LeaderLord Slekkaa
Area83 km2 (33 mi2)
Average Yearly Temp7°C (44°F)
Average Elevation1934 m (6345 ft)
Average Yearly Precipitation287 cm/y (112 in/y)
Population19774
Population Density238 people per km2 (599 people per mi2)
Town AuraIllusion
Naming
Native nameVî Rusà Gûchya
Pronunciation/vɪː/ /ˈrusə/
Direct Translation[clay] [enemy]
Translation[Not Yet Translated]

Vî Rusà Gûchya (/vɪː/ /ˈrusə/ [clay] [enemy]) is a temperate Large City located in Mumu̹ Hûu̹dî Kingdom, I Qûhu̹ Empire, within the Warren.

The name Vî Rusà Gûchya is derived from the Goblin language, as Vî Rusà Gûchya was founded by Truthnu, who was culturaly Rattu.

Climate

Vî Rusà Gûchya has a yearly average temperature of 7°C (44°F), with its average temperature during the summer being an icy 26°C (78°F) and its average temperature during the winter being a cool -11°C (13°F). Vî Rusà Gûchya receives an average of 287 cm/y (112 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Vî Rusà Gûchya covers an area of nearly 83 km2 (33 mi2), and an average elevation of 1934 m (6345 ft) above sea level.

Overview

Vî Rusà Gûchya was founded durring the early 16th century in spring of the year 1518, by Truthnu. The establishment of Vî Rusà Gûchya suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Vî Rusà Gûchya was built using the conventions of Rattu durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Vî Rusà Gûchya is no diffrent. The city's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Vî Rusà Gûchya is was constructed arround several premissive packed earth mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Vî Rusà Gûchya's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The city's monster and outlaw focused fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

A look around Vî Rusà Gûchya has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scuttling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s all of those things together, or perhaps it's the way these elements combine with the simple fact that it is abundantly clear Vî Rusà Gûchya suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had. Everyone quietly goes about their daily business not looking anyone in the eye. Regardless, you do not feel it would be wise to remain in Vî Rusà Gûchya long.

Civic Infrastructure

Vî Rusà Gûchya possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Vî Rusà Gûchya has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Vî Rusà Gûchya has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vî Rusà Gûchya. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vî Rusà Gûchya's parks.

Vî Rusà Gûchya has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vî Rusà Gûchya.

Vî Rusà Gûchya has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Vî Rusà Gûchya has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vî Rusà Gûchya has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Vî Rusà Gûchya has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Vî Rusà Gûchya has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vî Rusà Gûchya has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vî Rusà Gûchya has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vî Rusà Gûchya's public wards, blessings, and other arcane systems.

Vî Rusà Gûchya has an Scientific Academy which provides higher education in the natural sciences.

Vî Rusà Gûchya possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Vî Rusà Gûchya's grid is powered by a boiler and turbine based power plant.

Vî Rusà Gûchya possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Vî Rusà Gûchya has a first rate hospital which caters to anyone in need of long term medical care.

Vî Rusà Gûchya has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Vî Rusà Gûchya has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vî Rusà Gûchya's natural decorations nor waterways.

Vî Rusà Gûchya has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Vî Rusà Gûchya has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vî Rusà Gûchya has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Vî Rusà Gûchya's mayor's house was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Vî Rusà Gûchya there are unidentifiable people in the fog, but it seems to be okay.

The Leshy, Fungus near Vî Rusà Gûchya are known to be more aggressive than normal.

Vî Rusà Gûchya's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves long periods of drunkenness to channel Truename Magic energies of tier 3 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 35
  • Farmers: 58
  • Farm Laborer: 94
  • Hunters: 79
  • Milk Maids: 49
  • Ranchers: 25
  • Ranch Hands: 54
  • Shepherds: 52
    • Farmland: 80677 m2
    • Cattle and Similar Creatures: 4943
    • Poultry: 59322
    • Swine: 3954
    • Sheep: 197
    • Goats: 39
    • Horses, Mounts, and Beasts of Burden: 1977

Craftsmen

  • Arms and Toolmakers: 39
  • Blacksmiths: 45
  • Bookbinders: 25
  • Buckle-makers: 26
  • Cabinetmakers: 44
  • Candlemakers: 63
  • Carpenters: 55
  • Clothmakers: 53
  • Coach and Harness Makers: 21
  • Coopers: 52
  • Copper, Brass, Tin, Zinc, and Lead Workers: 26
  • Copyists: 18
  • Cutlers: 16
  • Fabricworkers: 45
  • Farrier: 112
  • Furriers: 12
  • Glassworkers: 79
  • Gunsmiths: 38
  • Harness-Makers: 19
  • Hatters: 39
  • Hosiery Workers: 14
  • Jewelers: 22
  • Leatherwrights: 52
  • Locksmiths: 19
  • Matchstick makers: 30
  • Musical Instrument Makers: 27
  • Painters, Structures and Fixtures: 25
  • Paper Workers: 28
  • Plasterers: 26
  • Pursemakers: 32
  • Roofers: 21
  • Ropemakers: 20
  • Rugmakers: 18
  • Saddlers: 35
  • Scabbardmakers: 39
  • Scalemakers: 21
  • Scientific, Surgical, and Optical Instrument Makers: 12
  • Sculptors, Structures and Fixtures: 19
  • Shoemakers: 18
  • Soap and Tallow Workers: 67
  • Tailors: 96
  • Tanners: 24
  • Upholsterers: 29
  • Watchmakers: 27
  • Weavers: 58
  • Whitesmiths: 16

Merchants

  • Adventuring Goods Retellers: 13
  • Arcana Sellers: 13
  • Beer-Sellers: 25
  • Booksellers: 31
  • Butchers: 49
  • Chandlers: 47
  • Chicken Butchers: 55
  • Entrepreneurs: 19
  • Fine Clothiers: 52
  • Fishmongers: 47
  • Florists: 12
  • Potion Sellers: 33
  • Resellers: 89
  • Spice Merchants: 26
  • Wine-sellers: 43
  • Wheelwright: 30
  • Woodsellers: 19

Service workers

  • Bakers: 116
  • Barbers: 96
  • Coachmen: 27
  • Cooks: 73
  • Doctors: 45
  • Gamekeepers: 31
  • Grooms: 16
  • Hairdressers: 70
  • Healers: 54
  • Housekeepers: 53
  • Housemaids: 98
  • House Stewards: 56
  • Inns: 19
  • Laundry maids: 35
  • Maidservants: 65
  • Nursery Maids: 38
  • Pastrycooks: 63
  • Restaurateur: 89
  • Tavern Keepers: 79

Specialized Laborer

  • Ashworkers: 26
  • Bleachers: 18
  • Chemical Workers: 11
  • Coal Heavers: 38
  • In-Town Couriers: 45
  • Long Haul Couriers: 44
  • Dockyard Workers: 37
  • Gas Workers: 9
  • Hay Merchants: 16
  • Leech Collectors: 48
  • Millers: 43
  • Miners: 42
  • Oilmen and Polishers: 29
  • Postmen: 49
  • Pure Finder: 25
  • Skinners: 54
  • Sugar Refiners: 11
  • Tosher: 29
  • Warehousemen: 68
  • Watercarriers: 41
  • Watermen, Bargemen, etc.: 63

Skilled Laborers

  • Accountants: 24
  • Alchemist: 29
  • Clerk: 41
  • Dentists: 20
  • Educators: 51
  • Engineers: 27
  • Gardeners: 20
  • Mages: 14
  • Plumbers: 20
  • Pharmacist: 24
  • Professors: 8
  • Scientists: 15
  • Wizards: 8

Civil Servants

  • Adventurers: 19
  • Bankers: 27
  • Civil Clerks: 42
  • Civic Iudex: 21
  • Consultants: 12
  • Exorcist: 44
  • Fixers: 23
  • Kami Clerk: 39
  • Landlords: 37
  • Lawyers: 23
  • Legend Keepers: 35
  • Militia Officers: 131
  • Monks, Monastic: 58
  • Monks, Civic: 63
  • Historian, Oral: 45
  • Historian, Textual: 22
  • Policemen, Sheriffs, etc.: 45
  • Priests: 89
  • Rangers: 27
  • Rat Catchers: 29
  • Scholars: 30
  • Spiritualist: 35
  • Slayers: 11
  • Storytellers: 80
  • Military Officers: 68

Cottage Industries

  • Brewers: 53
  • Comfort Services: 82
  • Enchanters: 22
  • Herbalists: 21
  • Jaminators: 65
  • Needleworkers: 65
  • Potters: 33
  • Preserve Makers: 58
  • Quilters: 27
  • Seamsters: 98
  • Spinners: 58
  • Tinker: 21
  • Weaver: 48

Artists

  • Actors: 21
  • Architects: 7
  • Bards: 29
  • Costumers: 12
  • Dancers: 23
  • Drafters: 12
  • Engravers: 15
  • Fine Furniture Carpenters: 9
  • Glaziers: 21
  • Inlayers: 19
  • Musicians: 54
  • Painters, Art: 10
  • Playwrights: 21
  • Sculptors, Art: 17
  • Wood Carvers: 61
  • Writers: 68

Produce Industries

  • Butter Churners: 85
  • Canners: 56
  • Cheesmakers: 70
  • Ice Merchants: 8
  • Millers: 41
  • Picklers: 32
  • Smokers: 26
  • Stockmakers: 21
  • Tobacconists: 30
  • Tallowmakers: 45

7325 of Vî Rusà Gûchya's population work within a Foundational Occupation.

11856 of Vî Rusà Gûchya's population do not work in a formal occupation, but do contribute to the local economy. 593 (3%) are noncontributers.

Points of Interest

Vî Rusà Gûchya is uncommonly rich, not only for the gentry but for the common citizens as well. They may produce a valuable good, oversee precious resource extraction, have special economic favors from the ruler, or simply have inherited a vast body of infrastructure. Their neighbors likely view them with envy, and outside raiders and exploiters find them an ideal target.

Vî Rusà Gûchya is accessed from a nearby river via an intricate series of locks.

POI

History

The the a set of armbands of Wild Magic, an a set of armbands imbued with potent amounts of Wild Magic energies was created in Vî Rusà Gûchya by in time immemorial, reportedly some time during the late 2nd century.

History